Pour Honor
You're a weatherman, and your job is to make weather predictions. Quick predictions! Your ratings depend on it!
- To make a prediction, once staring out the window, press Enter and select the weather type you'd like to predict.
- Gain a reputation higher than a hundred to win.
- If your reputation reaches zero, you lose.
- You lose reputation over time, every time you miss out on a prediction.
- You can skip lines in the intro by tapping the space bar.
Assets and crappy code all by yours truly.
Note: The web version hangs when pressing Escape. This is because that key closes the application on the desktop version.
Submission for the OLC Code Jam 2022.
Created using the Pixel Game Engine and the olcSoundWaveEngine.
Source code available on GitHub.
The Godot Edition was added in 2024, it's a port of the original C++/PGE project to GDScript/Godot. It is mostly the same with some minor additions, fixes, and the "reality" panel is just a black background in this version with the prediction and reality displayed on screen.
Updated | 1 day ago |
Status | Released |
Platforms | HTML5, Windows |
Author | AniCator |
Genre | Strategy |
Tags | prediction, weather |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | High-contrast |
Links | Source code |
Install instructions
The project was compiled using Visual Studio 2019. (64-bit)
If needed, you can get the Microsoft Visual C++ Redistributable package here: https://aka.ms/vs/17/release/vc_redist.x64.exe
Comments
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Background music and overall design got me in Undertale mood. Anyway, great entry
Great entry. Really love the background music :D.
One small issue that caught my attention, is that cloud and top left text(during prediction) colour is the same (which makes it a bit hard to read what happened).